A Christmas Carol

Year: 2016
Time to create: 1 month
Collaboration: ZeRoY,  MakeCents,  IZaRTaX,  NateSmithZombies 
Software: Radiant Black Radiant Black, Visual Studio Code Visual Studio Code, Maya Maya
Steam Workshop: Visit here!

Introduction


About a month after Zombie Halloween i wanted to make a christmas map, i asked ZeRoY, MakeCents, IZaRTaX, NateSmithZombies and Wakka to help me with this.

Features


These are the features i have worked on.

Pack a Punch

To unlock the Pack-a-Punch, you had to buy Polar Beer first. This was because it was standing in water water with electricity running through it. If you threw a snowball in the water it would freeze it and unlock the Pack-a-Punch.

Polar Beer

This was a “christmas” skin of Widows Wine. It would replace the grenades with snowballs, and freeze the zombies instead of using a spider web.

Soul Collector

This was the ghost of christmas past, it would appear upon entering the church for the first time. The player vision would go to black and white to represent it being the “past”. After flying out of the church it would ask for souls, this ment the player had to keep following it around and killing zombies around it.

MAYA

COLLECTING SOULS

Perks


BEER